This article on RPS is great. Civ’s (and the genre’s) Whiggish view of history seems to have actually sharpened over time. It’s worth contrasting the approach of more recent civ games (in which pollution and global warming simply don’t exist), not only with the original Civilization and Alpha Centauri, in which global warming had serious consequences and an eventual shift to a greener economy was strongly advised, but also Tresham’s original Civilisation board game, in which civilisational collapse was always a very real risk. At the risk of self-promotion, I’ve noted the Whiggery of the Civilization/Colonization series before.