A few of the more interesting things I’ve written about videogames:

‘Remembering Marathon Infinity’s Opening Level’. A look at architecture, mood and narrative in the genre’s missing link.

‘The Joys of Imperialism’. Global markets in strategy games. Published in Play the Past, September 18, 2013.

‘Backward Flow’. Fantasy, meatspace, and all things Dune, from Unwinnable Weekly Issue 20. Originally published on October 24, 2014, available at http://www.unwinnable.com. All rights reserved.

‘A Dark Age of Infinite Scope’. Wherein I gush over the wonderfully broken Emperor of the Fading Suns and take the opportunity to put the boot into Herbert, again.

‘A Season in Hell’. Basically a rant about Toronto, but reaching toward the relationship between games, alienation, and imaginary wildernesses. Partly paywalled.

‘Power Armour’. The hero and his shadow in Bungie’s first-person shooters.

‘The Politics of Worldbuilding in Mass Effect’. Difference as conformity and tolerance as bigotry in Bioware’s neoliberal vision of the future.

The First Winter‘. Wilderness in computer role-playing games.